Thursday, 10 March 2011

hand and head glitch


please click to see bigger.

This is the result of the z brush hand. using z brush tools like the rubber on the drawing i distorted the 3-d mesh. i chose to make it mechanical and shape because i think it has a beauty  in contrast with the organic form of the hand but keeping the same color and tone links the two. to make it seem more real I've added some lens blur to make it feel filmed or photographed. movement was a key factor when i was creating this by making to and placing them in a story board manner they communicate with each other hinting of a story of either creation or destruction. 
to take this piece further i would love to animate a figure warping in and out of this form to sound or something along those lines. continue ....

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