
The skin texture its self i find very interesting and will come back to Zbrush in part 3 to show the things i am studying and possibly go below the skin and try and create muscle and bone. At this stage i also started to play around with the shadows and lighting. to create a more real feel. genrally shadows outside are longer and inside shorter. the final render i want to have the face coming out of the dark so i also started adjusting the fog level.